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| ! Name !! Effect !! Point Total Needed | | ! Name !! Effect !! Point Total Needed |
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| | Tier Passive Bonus || ● 10% Bonus XP in ALL skills<br>● 1/20 chance to receive +1 extra resource while gathering || 100 Pts. | | | Tier Passive Bonus || ● 10% Bonus XP in ALL skills<br>● 1/20 chance to receive +1 extra resource while gathering || Free |
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| | Pristine || ● 1/25 chance to mine a Pristine Ore while mining.<br>● Pristine Ore grants 500,000 Mining XP when mined.<br>● Using Pristine Ore in a forge guarantees a Blacksmith’s Bounty and grants 500,000 Smithing XP. || 100 Pts. | | | Pristine || ● 1/25 chance to mine a Pristine Ore while mining.<br>● Pristine Ore grants 500,000 Mining XP when mined.<br>● Using Pristine Ore in a forge guarantees a Blacksmith’s Bounty and grants 500,000 Smithing XP. || Free |
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| | Wildfire || ● 1/50 chance to chop an Ancient Log while woodcutting.<br>● Cutting an Ancient Log grants 500,000 Woodcutting XP and summons a Divine Tree Spirit.<br>● Using an Ancient Log on a bonfire grants 500,000 Firemaking XP and summons a Divine Fire Spirit. || 200 Pts. | | | Wildfire || ● 1/50 chance to chop an Ancient Log while woodcutting.<br>● Cutting an Ancient Log grants 500,000 Woodcutting XP and summons a Divine Tree Spirit.<br>● Using an Ancient Log on a bonfire grants 500,000 Firemaking XP and summons a Divine Fire Spirit. || Free |
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| | Big Catch || ● 1/50 chance to catch a Catfish, which is automatically cooked.<br>● Eating a Catfish grants a +50 HP boost.<br>● Fully heals the player.<br>● Provides 50% damage reduction for 5 minutes.<br>● Catching a Catfish grants 500,000 Fishing XP and 500,000 Cooking XP. || 200 Pts. | | | Big Catch || ● 1/50 chance to catch a Catfish, which is automatically cooked.<br>● Eating a Catfish grants a +50 HP boost.<br>● Fully heals the player.<br>● Provides 50% damage reduction for 5 minutes.<br>● Catching a Catfish grants 500,000 Fishing XP and 500,000 Cooking XP. || Free |
| |} | | |} |
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| ! Name !! Effect !! Point Total Needed | | ! Name !! Effect !! Point Total Needed |
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| | Tier Passive Bonus || ● 1/250 chance to deal 10x damage || 300 Pts. | | | Tier Passive Bonus || ● 1/250 chance to deal 10x damage || 2,500 Points |
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| | Titan || ● +50,000 Strength stats.<br>● 1000% Strength boost. || 300 Pts. | | | Titan || ● +50,000 Strength stats.<br>● 1000% Strength boost. || 2,500 Points |
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| | Deadeye || ● +50,000 Ranged stats.<br>● 1000% Ranged boost. || 400 Pts. | | | Deadeye || ● +50,000 Ranged stats.<br>● 1000% Ranged boost. || 2,500 Points |
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| | Archmage || ● +50,000 Magic stats.<br>● 1000% Magic boost. || 400 Pts. | | | Archmage || ● +50,000 Magic stats.<br>● 1000% Magic boost. || 2,500 Points |
| |} | | |} |
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| ! Name !! Effect !! Point Total Needed | | ! Name !! Effect !! Point Total Needed |
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| | Tier Passive Bonus || ● 1/50 chance to save fish, gems, and ores when cooking, crafting, or smithing.<br>● 1/50 chance to create +1 extra product when skilling. || 500 Pts. | | | Tier Passive Bonus || ● 1/50 chance to save fish, gems, and ores when cooking, crafting, or smithing.<br>● 1/50 chance to create +1 extra product when skilling. || 5,000 Points |
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| | Overgrowth || ● Players have a 1/50 chance to double any combat, skilling, slayer, or utility fruits when gathering from a fruit tree.<br>● 1/25 chance to harvest a Grimy Omniherb.<br>● Cleaning grants 250,000 Herblore XP.<br>● Harvesting grants 250,000 Farming XP.<br>● When used in potion-making, creates +1 extra potion. || 500 Pts. | | | Overgrowth || ● Players have a 1/50 chance to double any combat, skilling, slayer, or utility fruits when gathering from a fruit tree.<br>● 1/25 chance to harvest a Grimy Omniherb.<br>● Cleaning grants 250,000 Herblore XP.<br>● Harvesting grants 250,000 Farming XP.<br>● When used in potion-making, creates +1 extra potion. || 5,000 Points |
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| | Shadowveil || ● Grants the Shadowveil Ring.<br>● Never fail a Thieving action.<br>● 1/10 chance to double loot from Thieving.<br>● 1/100 chance to obtain a Diamond Coin when looting Wall Safes.<br>● Stacks with other Thieving perks. || 600 Pts. | | | Shadowveil || ● Grants the Shadowveil Ring.<br>● Never fail a Thieving action.<br>● 1/10 chance to double loot from Thieving.<br>● 1/100 chance to obtain a Diamond Coin when looting Wall Safes.<br>● Stacks with other Thieving perks. || 5,000 Points |
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| | Stonecutter || ● Grants the Primordial Chisel.<br>● 1/100 chance to receive a Tribrid Gem instead of Fragments.<br>● Still grants XP even if the Tribrid Gem procs.<br>● If a Tribrid Gem is NOT obtained, gain 10% more Fragments.<br>● When used while combining gems, Salvage Fragment cost is reduced by 10%. || 600 Pts. | | | Stonecutter || ● Grants the Primordial Chisel.<br>● 1/100 chance to receive a Tribrid Gem instead of Fragments.<br>● Still grants XP even if the Tribrid Gem procs.<br>● If a Tribrid Gem is NOT obtained, gain 10% more Fragments.<br>● When used while combining gems, Salvage Fragment cost is reduced by 10%. || 5,000 Points |
| |} | | |} |
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| ! Name !! Effect !! Point Total Needed | | ! Name !! Effect !! Point Total Needed |
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| | Tier Passive Bonus || ● 5% increased damage to monsters while on Slayer Task.<br>● 1/10 chance to gain 5 Slayer Points on task completion. || 700 Pts. | | | Tier Passive Bonus || ● 5% increased damage to monsters while on Slayer Task.<br>● 1/10 chance to gain 5 Slayer Points on task completion. || 10,000 Points |
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| | Beastslayer || ● 25% chance to double Slayer Points when completing a task.<br>● 1/25 chance to receive a Slayer Hunter Key from Boss/Konar Slayer tasks.<br>● +5 Group Slayer Points from Hard Group Slayer Tasks.<br>● +8 Group Slayer Points from Boss Group Slayer Tasks. || 700 Pts. | | | Beastslayer || ● 25% chance to double Slayer Points when completing a task.<br>● 1/25 chance to receive a Slayer Hunter Key from Boss/Konar Slayer tasks.<br>● +5 Group Slayer Points from Hard Group Slayer Tasks.<br>● +8 Group Slayer Points from Boss Group Slayer Tasks. || 10,000 Points |
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| | Divinity || ● 100% increased Karmic Kismets from the Karma Statue.<br>● 50% increased Divine Kismets from the Karma Statue.<br>● 25% increased Supreme Kismets from the Karma Statue.<br>● 1/4 chance for kills at the Creator, Armaros/Fallen Samael, and Good/Bad Minions to count as two kills toward task progress. || 800 Pts. | | | Divinity || ● 100% increased Karmic Kismets from the Karma Statue.<br>● 50% increased Divine Kismets from the Karma Statue.<br>● 25% increased Supreme Kismets from the Karma Statue.<br>● 1/4 chance for kills at the Creator, Armaros/Fallen Samael, and Good/Bad Minions to count as two kills toward task progress. || 10,000 Points |
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| | Zealot || ● 1/50 chance per hit while Prayer is active to restore Prayer points equal to 15% of the player’s Prayer level. || 800 Pts. | | | Zealot || ● 1/50 chance per hit while Prayer is active to restore Prayer points equal to 15% of the player’s Prayer level. || 10,000 Points |
| |} | | |} |
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| ! Name !! Effect !! Point Total Needed | | ! Name !! Effect !! Point Total Needed |
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| | Tier Passive Bonus || ● 1/50 chance to receive an extra COMMON drop. || 900 Pts. | | | Tier Passive Bonus || ● 1/50 chance to receive an extra COMMON drop. || 17,500 Points |
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| | Overcharged || ● Worn equipment with +150 Enchantment grants +5% Drop Rate per piece.<br>● This effect only applies to equipped items that have reached +150 Enchantment.<br>● If all equipment slots contain +150 enchanted items, gain an additional +25% Drop Rate. || 900 Pts. | | | Overcharged || ● Worn equipment with +150 Enchantment grants +5% Drop Rate per piece.<br>● This effect only applies to equipped items that have reached +150 Enchantment.<br>● If all equipment slots contain +150 enchanted items, gain an additional +25% Drop Rate. || 17,500 Points |
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| | Fortune || ● If all equipment slots are filled, the player gains +3% Double Drop Rate. || 1000 Pts. | | | Fortune || ● If all equipment slots are filled, the player gains +3% Double Drop Rate. || 17,500 Points |
| |} | | |} |
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| ! Name !! Effect !! Point Total Needed | | ! Name !! Effect !! Point Total Needed |
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| | Tier Passive Bonus || ● 1/250 chance when opening a box, chest, or key to receive 1-10 Diamond Coins. || 1100 Pts. | | | Tier Passive Bonus || ● 1/250 chance when opening a box, chest, or key to receive 1-10 Diamond Coins. || 22,500 Points |
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| | Vaultkeeper || ● 1/20 chance to save a key when used at the Universal Chest. || 1100 Pts. | | | Vaultkeeper || ● 1/20 chance to save a key when used at the Universal Chest. || 22,500 Points |
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| | Keymaster || ● 1/20 chance to save the following boxes/chests when opened:<br>● Slayer Box<br>● Group Slayer Box<br>● Treasure Hunter Chest<br>● Exalted Chest<br>● Ultimate Fortune Chest<br>● Prestigious Starbox<br>● High-Tier Gem Box || 1200 Pts. | | | Keymaster || ● 1/20 chance to save the following boxes/chests when opened:<br>● Slayer Box<br>● Group Slayer Box<br>● Treasure Hunter Chest<br>● Exalted Chest<br>● Ultimate Fortune Chest<br>● Prestigious Starbox<br>● High-Tier Gem Box || 22,500 Points |
| |} | | |} |
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| ! Name !! Effect !! Point Total Needed | | ! Name !! Effect !! Point Total Needed |
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| | Tier Passive Bonus || ● 10% Damage Reduction.<br>● 1/50 chance to restore 100% special attack on kill.<br>● 1/100 chance for an extra hit. || 1300 Pts. | | | Tier Passive Bonus || ● 10% Damage Reduction.<br>● 1/50 chance to restore 100% special attack on kill.<br>● 1/100 chance for an extra hit. || 27,500 Points |
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| | Blood Fury || ● 10% Increased Melee Damage.<br>● Every melee hit grants 1 Fury stack.<br>● At 10 stacks, your next melee attack deals 2x damage and heals 100 HP.<br>● Stacks decay at a rate of 1 per second when out of combat for 10+ seconds. || 1300 Pts. | | | Blood Fury || ● 10% Increased Melee Damage.<br>● Every melee hit grants 1 Fury stack.<br>● At 10 stacks, your next melee attack deals 2x damage and heals 100 HP.<br>● Stacks decay at a rate of 1 per second when out of combat for 10+ seconds. || 27,500 Points |
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| | Volley || ● 10% Increased Ranged Damage.<br>● 30% chance to fire 2 extra projectiles (2 extra hits).<br>● If this procs, there is a 20-second cooldown.<br>● This only works with ranged weapons. || 1400 Pts. | | | Volley || ● 10% Increased Ranged Damage.<br>● 30% chance to fire 2 extra projectiles (2 extra hits).<br>● If this procs, there is a 20-second cooldown.<br>● This only works with ranged weapons. || 27,500 Points |
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| | Tempest || ● 10% Increased Magic Damage.<br>● Each cast has a 20% chance to chain lightning to a nearby enemy within 5 tiles, dealing 50% of the original damage. Max 2 jumps.<br>● If no additional target is found, the lightning re-arcs to the original target and deals an additional 25% damage. || 1400 Pts. | | | Tempest || ● 10% Increased Magic Damage.<br>● Each cast has a 20% chance to chain lightning to a nearby enemy within 5 tiles, dealing 50% of the original damage. Max 2 jumps.<br>● If no additional target is found, the lightning re-arcs to the original target and deals an additional 25% damage. || 27,500 Points |
| |} | | |} |
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| </tabber> | | </tabber> |