Damage Boosts: Difference between revisions

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Revision as of 15:37, 17 December 2023

Boosting damage is an important aspect of combat on Redemption. There are several different methods to boost the player's damage and this guide will give more insight in to that. Do note that these methods are not exhaustive and there are many methods to increase damage dealt. This guide is a brief overview on how to ensure damage is being optimally dealt.

ELO System

ELO is a stat and damage multiplier system that increases the bonuses from a player's equipped gear. Players can increase or maintain their ELO through voting, ELO boosters, and rank-based benefits.

ELO affects all equipable slots, but it does not increase luck or Drop Rate bonuses from equipment.

To access your daily ELO bonus, redeem 3 vote codes. Once completed, the vote requirement resets 24 hours after completion, not at server reset.


How Does ELO Work?

To begin earning your ELO bonus, players must redeem 3 vote codes. Once voting for the day is completed, the player earns a 1% stat multiplier.

The vote requirement resets 24 hours after completion. For example, if voting is completed at noon on Monday, the ELO vote requirement will reset at noon on Tuesday. This cooldown is separate from server reset time and can only be completed once every 24 hours.

Voting
Daily ELO Progress
Redeem 3 vote codes to earn your daily ELO increase.
Boosters
ELO Booster Items
Players may purchase ELO boosters from the Redemption Store. Each booster provides a 5% (0.05) ELO increase when consumed.

Example: If a player has 100% ELO, the stats from equipped gear are doubled. A Staff of Awakening with 17,500 Magic Attack would become 35,000 Magic Attack, and 42,114 Mage Strength would become 84,228 Mage Strength.


ELO Decay System

ELO may decay if the player does not meet the ELO requirement after a certain inactivity period. Higher ranks have slower decay or no decay at all.

Decay by Rank
User Type Inactivity Period Decay Rate Per Day ELO Requirement Fulfillment
Donator, Super Donator, Extreme Donator 1 day 0.07 Until ELO requirement is met
Sponsor 7 days 0.03 Until ELO requirement is met
Executive & Inferno 7 days 0.01 Until ELO requirement is met
Platinum Partner & Arcane 30 days 0.01 Until ELO requirement is met
Diamond Partner No decay N/A N/A
Eternal Partner No decay N/A N/A

Players may purchase ELO Protection scrolls to prevent ELO loss for one, three, or seven additional days.


ELO Caps by Rank

Each rank has a maximum ELO cap. Higher ranks can reach a higher multiplier.

Rank Caps
Rank ELO Cap
Non-Donator & Regular Donator 1.1x multiplier (110% bonus)
Super Donator 1.2x multiplier (120% bonus)
Extreme Donator 1.3x multiplier (130% bonus)
Sponsor 1.75x multiplier (175% bonus)
Executive 2.5x multiplier (250% bonus)
Inferno 3x multiplier (300% bonus)
Platinum Partner 4x multiplier (400% bonus)
Arcane 5x multiplier (500% bonus)
Diamond Partner 6x multiplier (600% bonus)
Eternal Partner 8x multiplier (800% bonus)

Vote Gem
Vote Gem.png
A passive damage boosting gem.
Category
Utility
Slot
Inventory / Toolbelt
Tradeability
N/A

Values

Cost
Store
Max Boost
100.0%
Charge Timer
Every 12 hours

The Vote Gem is a passive damage booster purchased from the Vote Store for 25 Vote Tickets. Once charged, the Vote Gem grants a damage boost as long as the player has voted and the gem remains inside the player's inventory or toolbelt.

Preview
Vote Gem.png
Obtained from
Item type
Passive Booster
Maximum boost
100.0%

Item information

Passive damage boost

Each Vote Ticket charged into the gem grants a 0.3% damage boost.

Voting required

The player must have voted for the Vote Gem bonus to be active.

Effects

The Vote Gem grants a passive damage boost based on the amount of Vote Tickets charged into it. The boost remains active until the player is deemed inactive. The gem must remain in the player's inventory or toolbelt for the damage boost to apply.

Important Notes

Check boost

Players can click Info on the gem to view their current total damage boost.

12 hour charges

Vote Tickets can be added to the gem once every 12 hours.

Inventory / Toolbelt

The Vote Gem must be kept in the player's inventory or toolbelt for the bonus to work.


    • TOC**

Charging

The Vote Gem is charged using Vote Tickets. Each ticket added grants a 0.3% damage boost. The number of tickets a player can charge every 12 hours depends on their rank.

Rank Ticket Charges Damage Boost Per 12 Hours
Sponsor and below 2 0.6%
Executive & Inferno 3 0.9%
Platinum & Arcane 5 1.5%
Diamond 6 1.8%

Upgrade

The Vote Gem can be upgraded into the Advanced Vote Gem by using a Voting Gem Imbuement on it.

Upgrade Materials
Upgrade Location Chance
Inventory 100.0%
Item Quantity
Vote Gem.png
Vote Gem 1
Voting Gem Imbuement.png
Voting Gem Imbuement 1
Results in
Advanced Vote Gem.png
Advanced Vote Gem


Enchantments

The Enchantment system allows players to enhance gear by adding enchantment levels to items with stats. Each enchantment level increases the item's base stats by 1% per level.

Enchantments are one of the most important long-term gear enhancement systems in Redemption and can provide a major increase to an item's power as it is leveled.

Enchantments affect the base stats of the weapon or item. They do not affect stats boosted by ELO.

To view an item's stats with enchantment levels applied, use the Equipment Viewer.


How Enchantments Work

Stat Scaling
1% Per Level
Each enchantment level gives the item a 1% bonus to its base stats.
Example
Level 100 = 2x Stats
An item with +100 enchantment receives +100% base stats, making it effectively 2x its normal stats.
Eligible Items
Items With Stats
Any item with stats is eligible for enchantment.

Only Supreme Enchantment Stones and higher-tier stones can enchant items beyond level 25.


Account-Locked Enchantments

Enchantments are account-locked. This means enchantment progress belongs to the player account, not simply the physical item being traded.

Trading Enchanted Items
If an enchanted item is traded to another player, it will reset to level 0 for the buyer.
Buying The Item Again
If a player sells an enchanted item and later purchases another copy, the new item retains the player's previously achieved enchantment level.


Enchantment Stone Progression

Players commonly progress through different enchantment stones as the item's enchantment level increases. Current enchantment progression can reach up to level 160.

Common Equipment Upgrade Progression
Enchantment Stone Upgrade Range
Perfect Enchantment Stone Levels 1-11
Dream Enchantment Stone Levels 11-17
Dream Enchantment Stone (e) Levels 17-25
Supreme Enchantment Stone Levels 25-50
Eternal Enchantment Stone Levels 50-100
Elder Enchantment Stone Levels 100-150
Summer Enchantment Stone Levels 1-150
Exotic Enchantment Stone Levels 150-160


Failure Chance and Item Safety

Risk of Destruction
Enchanting items with both Enchantment Stones and High-Grade Enchantment Stones carries a 1% risk of destroying the item.
Protected Stones
Using other protected stones will prevent the item from being destroyed during the enchantment attempt.
Stone Behavior Notes
Stone Type Behavior
Perfect, Dream, and Eternal Stones Can fail, but will not destroy the item.
Dream (e) and Supreme Stones Will not fail and will not destroy the item.
Eternal Enchantment Stone Has a 50% chance to reach level 75 and a 25% chance to reach level 100.

Gems

Gems are special items that can be added to gear to increase equipment power. They are created and upgraded through the Salvage and Crafting skills and can provide damage, tribrid damage, or drop rate bonuses depending on the gem type.

Gems are an important long-term gear enhancement system because they allow players to improve their equipment beyond the item's normal stats.

All gems give 1% per tier. For example, a tier 1 gem gives 1% increased damage or drop rate, while a tier 25 gem gives 25%.


Getting Gems

Methods to Obtain Gems
Method Description
Shooting Star Obtain single combat style gems and drop rate gems from this event.
Gem Boxes Bountiful Gem Box, Mid Tier Gem Box, and High Tier Gem Box can be obtained from various monster drops.
Crafting Craft tribrid damage gems with single combat style gem fragments, and craft drop rate gems with drop rate fragments.


Types of Gems

Damage Gems
Single Combat Style
Increase melee, magic, or ranged damage depending on the gem type.
Tribrid Gems
All Combat Styles
Boost damage for melee, magic, and ranged together.
Drop Rate Gems
Loot Chance
Increase the player's chance of receiving loot from enemies.

Each gem tier gives 1% of its listed bonus, up to 25% at tier 25.


Upgrading Gem Tiers

Gems can be upgraded into higher tiers to increase their bonus. Higher-tier gems provide stronger equipment boosts.

Gem Upgrades

To upgrade Single Combat Gems, you need 2 of the previous tier gems and the required amount of Salvage Fragments.

Single Combat Style Gem Requirements
Tier Gems Required Salvage Fragments Required
T2 2x T1 5 Fragments
T3 2x T2 10 Fragments
T4 2x T3 15 Fragments
T5 2x T4 20 Fragments
T6 2x T5 25 Fragments
T7 2x T6 50 Fragments
T8 2x T7 75 Fragments
T9 2x T8 100 Fragments
T10 2x T9 200 Fragments
T11 2x T10 300 Fragments
T12 2x T11 400 Fragments
T13 2x T12 500 Fragments

To upgrade Tribrid Damage Gems, you need each Single Combat Style Gem fragment and the gem.

Tribrid Gem Upgrade Requirements
Gem Crafting Level Required Gem Fragments Required Gem Crafting Level Required Gem Fragments Required Gem Crafting Level Required Gem Fragments Required
T1 -> T2 1 1,000 of each type of fragment T10 -> T11 100 10,000 of each type of fragment T19 -> T20 150 19,000 of each type of fragment
T2 -> T3 20 2,000 of each type of fragment T11 -> T12 110 11,000 of each type of fragment T20 -> T21 150 20,000 of each type of fragment
T3 -> T4 30 3,000 of each type of fragment T12 -> T13 120 12,000 of each type of fragment T21 -> T22 150 21,000 of each type of fragment
T4 -> T5 40 4,000 of each type of fragment T13 -> T14 130 13,000 of each type of fragment T22 -> T23 150 22,000 of each type of fragment
T5 -> T6 50 5,000 of each type of fragment T14 -> T15 140 14,000 of each type of fragment T23 -> T24 150 23,000 of each type of fragment
T6 -> T7 60 6,000 of each type of fragment T15 -> T16 150 15,000 of each type of fragment T24 -> T25 150 24,000 of each type of fragment
T7 -> T8 70 7,000 of each type of fragment T16 -> T17 150 16,000 of each type of fragment
T8 -> T9 80 8,000 of each type of fragment T17 -> T18 150 17,000 of each type of fragment
T9 -> T10 90 9,000 of each type of fragment T18 -> T19 150 18,000 of each type of fragment

To upgrade Drop Rate gems, you need Drop Rate Gem fragments and the gem.

Drop Rate Gem Upgrade Requirements
Gem Tier Crafting Level Required Fragments Required
T1 1 5 Fragments
T2 20 10 Fragments
T3 30 20 Fragments
T4 40 40 Fragments
T5 50 80 Fragments
T6 60 160 Fragments
T7 70 320 Fragments
T8 80 640 Fragments
T9 90 1,280 Fragments
T10 100 2,560 Fragments
T11 110 5,120 Fragments
T12 120 10,240 Fragments
T13 130 20,480 Fragments


Adding Gems to Gear

Gems are added to gear through the Blacksmith's Gem Socketing interface. Players must first unlock gem slots on their gear using Salvage Fragments.

Socketing Steps
Step Description
Gather Salvage Fragments Collect Salvage Fragments.
Open Gem Socketing Place your gear into the Blacksmith's Gem Socketing interface.
Unlock Gem Slots Use Salvage Fragments to unlock gem slots on your gear.
Choose Gem Select the gem from your inventory and add it to your gear.
View Gems in Gear Use the View-all feature on the Blacksmith to see all gems currently socketed in your gear.


Damage Gem Slot Costs
Slot Fragments Required
1 150 fragments
2 400 fragments
3 1,000 fragments
Utility Gem Slot Costs
Slot Fragments Required
1 25,000 fragments
2 50,000 fragments
3 100,000 fragments


Removing Gems

Gems can be removed from gear using a Gem Removal Tool from the Salvage Shop at the Blacksmith's Gem Socketing interface. A higher Salvage level increases your chance of saving the gem during removal.

Salvage Level Save Chance
Salvage Level Save Chance Increase
99 10%
120 15%
150 30%

Pets are important for damage boosting. Several pets add tribrid damage boosts, damage multipliers, and additional hitsplats.

These hitsplats are the same amount as the player's base hits. For example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats. These hitsplats also stack with any other additional hits (ex: a pet and a book will allow for up to 15 hitsplats).


Pet Tribrid % Boost Multiplier Extra Hit %
Baby Yoda N/A 1/15 to do 5x N/A
Thanos N/A 1/5 to 2.5x N/A
Ultron 15% 1/5 to 3x N/A
Shadow 20% 1/5 to do 2.5x 30%
Shadow Drake 35% 1/5 to deal 2.5x 50%
Shadow Drake (R) 50% 1/5 to deal 3x 60%
Ultimate Pets 35% 1/5 to deal 2.5x 70%
Soul Ripper 50% 1/10 to deal 2x 25%
Inner Demon 125% 1/5 to deal 5x 80%

Karma Books offer additional hitsplats. These hitsplats are the same amount as the player's base hits. For example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats. These hitsplats also stack with any other additional hits (ex: a pet and a book will allow for up to 15 hitsplats).

Book of Heaven.png
The Book of Heaven is a Karma pocket slot item introduced with Karma Prestige, which has several different tiers that it can be upgraded to as you continue to level up your karma skill.

The Book of Heaven can also be upgraded with Ultimate Stone to form the Book of Heaven (u). This can be done at any stage of the book.

Each tier has the following bonuses:
Item Name Prestige Level How to Obtain
The Book of Heaven 1st Prestige 90 Combine the Torn Heaven Page (obtained from the Karma Skill Guide after upgrading the shop) with a Dust of the Protector.
The Book of Heaven (I) 1st Prestige 120 Combine the Torn Heaven Page (I) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven, and a Dust of the Protector.
The Book of Heaven (II) 1st Prestige 140 Combine the Torn Heaven Page (II) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven (I), and a Dust of the Protector.
The Book of Heaven (III) 2nd Prestige 120 Combine the Torn Heaven Page (III) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven (II), and a Dust of the Protector.
The Book of Heaven (IV) 2nd Prestige 140 Combine the Torn Heaven Page (IV) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven (III), and a Dust of the Protector.
The Book of Heaven (V) 3rd Prestige 150 Combine the Torn Heaven Page (V) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven (IV), and a Dust of the Protector.

To make each Book of Heaven, the player needs to obtain the specified Torn Heaven Page from the Karma Skill Guide after upgrading the shop. Then, they need to combine it with the Book of Heaven corresponding to the specific level you want to create and a Dust of the Protector. The resulting item will be the respective Book of Heaven, which is usable by Good Karma players. The Prestige and Level requirements vary for each Book of Heaven.

  • 70% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 20% Static drop rate boost
  • 25% Tribrid boost


The Book of Heaven is a 1st Prestige, level 90 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page, a reward from the Karma Skill Guide after upgrading the shop, and a Dust of the Protector.

  • 80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 20% Static drop rate boost
  • 25% Tribrid boost


The Book of Heaven (I) is a 1st Prestige, level 120 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (I), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven, and a Dust of the Protector.

  • 90% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 25% Static drop rate boost
  • 30% Tribrid boost


The Book of Heaven (II) is a 1st Prestige, level 140 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (II), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (I), and a Dust of the Protector.

  • 100% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 30% Static drop rate boost
  • 30% Tribrid boost


The Book of Heaven (III) is a 2nd Prestige, level 120 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (III), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (II), and a Dust of the Protector.

  • 120% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 30% Static drop rate boost
  • 35% Tribrid boost


The Book of Heaven (IV) is a 2nd Prestige, level 140 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (IV), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (III), and a Dust of the Protector.

  • 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 35% Static drop rate boost
  • 50% Tribrid boost


The Book of Heaven (V) is a 3rd Prestige, level 150 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (V), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (IV), and a Dust of the Protector.

Book of Heaven.png
The Book of Heaven (u) is a Karma pocket slot item that has been upgraded by combining an Ultimate Stone and the Book of Heaven. This can be done at any stage of the book.

The Book of Hell (V)(u) can be further upgraded in to Book of The Creator.

  • 70% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 20% Static drop rate boost
  • 25% Tribrid boost
  • 1 in 10 chance to 3x Damage


The Book of Heaven is a 1st Prestige, level 90 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page, a reward from the Karma Skill Guide after upgrading the shop, and a Dust of the Protector.

  • 80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 20% Static drop rate boost
  • 25% Tribrid boost
  • 1 in 10 chance to 3x Damage


The Book of Heaven (I) is a 1st Prestige, level 120 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (I), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven, and a Dust of the Protector.

  • 90% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 25% Static drop rate boost
  • 30% Tribrid boost
  • 1 in 10 chance to 3x Damage


The Book of Heaven (II) is a 1st Prestige, level 140 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (II), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (I), and a Dust of the Protector.

  • 100% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 30% Static drop rate boost
  • 30% Tribrid boost
  • 1 in 10 chance to 3x Damage


The Book of Heaven (III) is a 2nd Prestige, level 120 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (III), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (II), and a Dust of the Protector.

  • 120% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 30% Static drop rate boost
  • 35% Tribrid boost
  • 1 in 10 chance to 4x Damage


The Book of Heaven (IV) is a 2nd Prestige, level 140 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (IV), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (III), and a Dust of the Protector.

  • 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 35% Static drop rate boost
  • 50% Tribrid boost
  • 1 in 10 chance to 5x Damage


The Book of Heaven (V) is a 3rd Prestige, level 150 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (V), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (IV), and a Dust of the Protector.



Book of Hell.png
The Book of Hell is a Karma pocket slot item introduced with Karma Prestige, which has several different tiers that it can be upgraded to as you continue to level up your karma skill.

The Book of Hell can also be upgraded with Ultimate Stone to form the Book of Hell (u). This can be done at any stage of the book.



Each tier has the following bonuses:
Item Name Prestige Level How to Obtain
The Book of Hell 1st Prestige 90 Combine the Torn Hell Page (obtained from the Karma Skill Guide after upgrading the shop) with a Dust of the Destroyer.
The Book of Hell (I) 1st Prestige 120 Combine the Torn Hell Page (I) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell, and a Dust of the Destroyer.
The Book of Hell (II) 1st Prestige 140 Combine the Torn Hell Page (II) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell (I), and a Dust of the Destroyer.
The Book of Hell (III) 2nd Prestige 120 Combine the Torn Hell Page (III) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell (II), and a Dust of the Destroyer.
The Book of Hell (IV) 2nd Prestige 140 Combine the Torn Hell Page (IV) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell (III), and a Dust of the Destroyer.
The Book of Hell (V) 3rd Prestige 150 Combine the Torn Hell Page (V) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell (IV), and a Dust of the Destroyer.

To create each Book of Hell, the player needs to obtain the specified Torn Hell Page from the Karma Skill Guide after upgrading the shop. Then, the player should combine it with the Book of Hell corresponding to the specific level you want to create and a Dust of the Destroyer. The resulting item will be the respective Book of Hell, which is associated with Evil Karma. The Prestige and Level requirements vary for each Book of Hell.

  • 70% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 20% Static drop rate boost
  • 25% Tribrid boost


The Book of Hell is a 1st Prestige, level -90 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page, a reward from the Karma Skill Guide after upgrading the shop, and a Dust of the Destroyer.

  • 80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 20% Static drop rate boost
  • 25% Tribrid boost


The Book of Hell (I) is a 1st Prestige, level -120 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (I), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell, and a Dust of the Destroyer.

  • 90% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 25% Static drop rate boost
  • 30% Tribrid boost


The Book of Hell (II) is a 1st Prestige, level -140 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (II), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (I), and a Dust of the Destroyer.

  • 100% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 30% Static drop rate boost
  • 30% Tribrid boost


The Book of Hell (III) is a 2nd Prestige, level -120 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (III), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (II), and a Dust of the Destroyer.

  • 120% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 30% Static drop rate boost
  • 35% Tribrid boost


The Book of Hell (IV) is a 2nd Prestige, level -140 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (IV), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (III), and a Dust of the Destroyer.

  • 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 35% Static drop rate boost
  • 50% Tribrid boost


The Book of Hell (V) is a 3rd Prestige, level -150 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (V), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (IV), and a Dust of the Destroyer.



Book of Hell.png
The Book of Hell(u) is a Karma pocket slot item that has been upgraded by combining an Ultimate Stone and the Book of Hell. This can be done at any stage of the book.

The Book of Hell (V)(u) can be further upgraded in to Book of The Creator.

Each tier has the following bonuses:
  • 70% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 20% Static drop rate boost
  • 25% Tribrid boost
  • 1 in 10 chance to 3x Damage


The Book of Hell is a 1st Prestige, level -90 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page, a reward from the Karma Skill Guide after upgrading the shop, and a Dust of the Destroyer.

  • 80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 20% Static drop rate boost
  • 25% Tribrid boost
  • 1 in 10 chance to 3x Damage


The Book of Hell (I) is a 1st Prestige, level -120 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (I), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell, and a Dust of the Destroyer.

  • 90% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 25% Static drop rate boost
  • 30% Tribrid boost
  • 1 in 10 chance to 3x Damage


The Book of Hell (II) is a 1st Prestige, level -140 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (II), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (I), and a Dust of the Destroyer.

  • 100% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 30% Static drop rate boost
  • 30% Tribrid boost
  • 1 in 10 chance to 3x Damage


The Book of Hell (III) is a 2nd Prestige, level -120 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (III), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (II), and a Dust of the Destroyer.

  • 120% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 30% Static drop rate boost
  • 35% Tribrid boost
  • 1 in 10 chance to 4x Damage


The Book of Hell (IV) is a 2nd Prestige, level -140 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (IV), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (III), and a Dust of the Destroyer.

  • 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 35% Static drop rate boost
  • 50% Tribrid boost
  • 1 in 10 chance to 5x Damage


The Book of Hell (V) is a 3rd Prestige, level -150 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (V), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (IV), and a Dust of the Destroyer.



Book Of The Creator.png
The Book of the Creator is a Karma pocket slot item.
Each tier has the following bonuses:
Item Name Prestige How to Obtain
The Book of the Creator 5th Prestige Combine the Book of Hell (V)(u) or Book of Heaven (V)(u), 1x Creator's Page's, and 250m Divine Kismet.
The Book of the Creator (I) 5th Prestige Combine The Book of the Creator, 2x Creator's Pages, and 500m Divine Kismets.
The Book of the Creator (II) 5th Prestige Combine The Book of the Creator (II), 3x Creator's Pages, and 1000m Divine Kismets.

To create "The Book of the Creator," the player need to meet the specified Prestige requirements and have the required items and Divine Kismets. For each version of the book, the player must combine the listed items to obtain "The Book of the Creator."

Hover over image for type
Attack-icon.png Attack bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+5,000 +5,000 +5,000 +5,000 +5,000
Defence-icon.png Defence bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+0 +0 +0 +0 +0
Other bonuses Slot
Strength-icon.png RangedStrength-icon.png MagicDamage-icon.png Prayer-icon.png

Pocket slot.png

+7,500 +7,500 +7,500 +0
Bonus Stats Item Class
Hit Count Icon.png AoE Icon.png Drop Rate Icon.png Double Drop Rate Icon.png

Hybrid

none none 50% 0%
Strength Boost Icon.png Ranged Boost Icon.png Magic Boost Icon.png Hit Distance Icon.png
60% 60% 60% none
Fortune Icon.png
?


The Book of Creator gives a 1/10 chance to deal 5x base damage.
  • 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
The Book of the Creator is a 5th Prestige karma item that requires combining the Book of Hell (V)(u) / Book of Heaven (V)(u), 1x Creator's Pages, 250m Divine Kismets.


Hover over image for type
Attack-icon.png Attack bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+10,000 +10,000 +10,000 +10,000 +10,000
Defence-icon.png Defence bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+0 +0 +0 +0 +0
Other bonuses Slot
Strength-icon.png RangedStrength-icon.png MagicDamage-icon.png Prayer-icon.png

Pocket slot.png

+15,000 +15,000 +15,000 +0
Bonus Stats Item Class
Hit Count Icon.png AoE Icon.png Drop Rate Icon.png Double Drop Rate Icon.png

Hybrid

none none 60% ?
Strength Boost Icon.png Ranged Boost Icon.png Magic Boost Icon.png Hit Distance Icon.png
70% 70% 70% none
Fortune Icon.png
?


The Book of Creator (II) gives a 1/10 chance to deal 5x base damage.
  • 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
The Book of the Creator is a 5th Prestige karma item that requires combining The Book of the Creator, 2x Creator's Pages, 500m Divine Kismets.

Hover over image for type
Attack-icon.png Attack bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+15,000 +15,000 +15,000 +15,000 +15,000
Defence-icon.png Defence bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+0 +0 +0 +0 +0
Other bonuses Slot
Strength-icon.png RangedStrength-icon.png MagicDamage-icon.png Prayer-icon.png

Pocket slot.png

+22,500 +22,500 +22,500 +0
Bonus Stats Item Class
Hit Count Icon.png AoE Icon.png Drop Rate Icon.png Double Drop Rate Icon.png

Hybrid

none none 75% ?
Strength Boost Icon.png Ranged Boost Icon.png Magic Boost Icon.png Hit Distance Icon.png
100% 100% 100% none
Fortune Icon.png
?


The Book of Creator (III) gives a 1/10 chance to deal 5x base damage.
  • 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
The Book of the Creator is a 5th Prestige karma item that requires combining The Book of the Creator (II) , 3x Creator's Pages and 1000m Divine Kismet.

The Book of the Creator (III) can have attachments added to it. These attachments add perks to the book. These attachments can stack with one another.

Each attachment cost 500,000,000 Divine Kismet

There are 4 sockets that these attachments can be added in. The first 3 sockets are free-to-play, with the 4th socket requiring Platinum Partner, Diamond, or an active Membership to access.

Creator Book Attachments.png

Attachment Effect
Slayer Attachment

Grants player +1 slayer key per hard task

Grants player +3 slayer keys per boss task

Grants player 50% chance to receive Slayer Key+ when completing Boss Tasks

Grants player +1 Slayer Point per hard task

Grants player +5 slayer points per boss task

Grants player 25% chance to receive an additional Superior Slayer Teleport when completing boss slayer tasks

Gilded Charm Adds 50% Drop Rate Bonus
Chalice of the Enraged Adds 100% tribrid bonus
Cosmic Pyramid Adds 10,000 stats to Magic, Melee, and Range strength bonuses




Eradicator's Manifesto.png
The Eradicator's Manifesto is a Karma pocket slot item introduced in Update 43.

Similar to the Book of The Creator, the Eradicator's Manifesto possesses item stats and the ability to use attachments.

Each tier has the following bonuses:
Item Name Prestige How to Obtain
The Eradicator's Manifesto 8th Prestige Combine 2x Eradicator's Note and 500M Supreme Kismets with the Book of the Creator (III).
The Eradicator's Manifesto (II) 8th Prestige Combine 4x Eradicator's Note and 1000M Supreme Kismets with the Eradicator's Manifesto.
The Eradicator's Manifesto (III) 8th Prestige Combine 6x Eradicator's Note and 2000M Supreme Kismets with the Eradicator's Manifesto (II).

To create "The Eradicator's Manifesto," the player needs to meet the specified Prestige requirements and have the required items and Supreme Kismets. For each version of the book, the player must combine the listed items to obtain "The Eradicator's Manifesto."

● 175% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
● 1/10 chance to deal 7x damage

Hover over image for type
Attack-icon.png Attack bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+20,000 +20,000 +20,000 +20,000 +20,000
Defence-icon.png Defence bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+0 +0 +0 +0 +0
Other bonuses Slot
Strength-icon.png RangedStrength-icon.png MagicDamage-icon.png Prayer-icon.png

Pocket slot.png

+30,000 +30,000 +30,000 +0
Bonus Stats Item Class
Hit Count Icon.png AoE Icon.png Drop Rate Icon.png Double Drop Rate Icon.png

Hybrid

none none 80% 0%
Strength Boost Icon.png Ranged Boost Icon.png Magic Boost Icon.png Hit Distance Icon.png
125% 125% 125% none
Fortune Icon.png
?


● 175% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
● 1/10 chance to deal 7x damage

Hover over image for type
Attack-icon.png Attack bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+25,000 +25,000 +25,000 +25,000 +25,000
Defence-icon.png Defence bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+0 +0 +0 +0 +0
Other bonuses Slot
Strength-icon.png RangedStrength-icon.png MagicDamage-icon.png Prayer-icon.png

Pocket slot.png

+40,000 +40,000 +40,000 +0
Bonus Stats Item Class
Hit Count Icon.png AoE Icon.png Drop Rate Icon.png Double Drop Rate Icon.png

Hybrid

none none 85% 0%
Strength Boost Icon.png Ranged Boost Icon.png Magic Boost Icon.png Hit Distance Icon.png
150% 150% 150% none
Fortune Icon.png
?


● 175% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
● 1/10 chance to deal 7x damage

Hover over image for type
Attack-icon.png Attack bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+30,000 +30,000 +30,000 +30,000 +30,000
Defence-icon.png Defence bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+0 +0 +0 +0 +0
Other bonuses Slot
Strength-icon.png RangedStrength-icon.png MagicDamage-icon.png Prayer-icon.png

Pocket slot.png

+50,000 +50,000 +50,000 +0
Bonus Stats Item Class
Hit Count Icon.png AoE Icon.png Drop Rate Icon.png Double Drop Rate Icon.png

Hybrid

none none 90% 0%
Strength Boost Icon.png Ranged Boost Icon.png Magic Boost Icon.png Hit Distance Icon.png
175% 175% 175% none
Fortune Icon.png
?


The Eradicator's Manifesto can have attachments added to it. These attachments add perks to the book. These attachments can stack with one another.

There are 4 sockets that these attachments can be added in. The first 3 sockets are free-to-play, with the 4th socket requiring Platinum Partner, Diamond, or an active Membership to access.

The Eradicator's Manifesto utilizes upgraded versions of The Book of The Creator's attachments.

Attachment Creation Effect
Eradicator's Chain (a) Slayer Attachment, Eradicator's Chain, 500M Supreme Kismet, 2 Perfect Upgrade Wards, 5,000 Essence of Duality

Grants player +1 Slayer Key (+) per hard task

Grants player +2 slayer key (+) per boss task

Grants player +5 Slayer Point per hard task

Grants player +10 slayer points per boss task

Grants player 25% chance to receive a Reaper's teleport when completing a boss task

Grants +3 Group Slayer points when completing a hard task

Grants +10 group slayer points when completing a boss task

Charm of the Eradicator (a) Gilded Charm, Charm of the Eradicator, 500M Supreme Kismet, 2 Perfect Upgrade Wards, 5,000 Essence of Duality 75% Drop Rate

2% Double Drop Rate

Eradicator's Chalice (a) Chalice of the Enraged, Eradicator's Chalice, 500M Supreme Kismet, 2 Perfect Upgrade Wards, 5,000 Essence of Duality 250% Tribrid Boost
Eradicator's Focus (a) Cosmic Pyramid, Eradicator's Focus, 500M Supreme Kismet, 2 Perfect Upgrade Wards, 5,000 Essence of Duality 30,000 stats to magic, melee, and ranged strength bonuses

Level Required Prayer Name Effect
N/A Membership Prayer 400% Tribrid Boost and 1 in 100 for 3x Damage
N/A Custom Prayer 1200% Tribrid Boost (message Admin+ in game)
50 Warrior's Fury 50% Melee Boost
60 Bowman's Fury 50% Range Boost
70 Arcane Amplification 50% Mage Boost
110 (Prestige 1) Vision 125% Mage Boost
110 (Prestige 1) Frenzy 125% Melee Boost
110 (Prestige 1) Precise 125% Range Boost
140 (Prestige 3) Slaughter 10-50% damage buff on slayer task
150 (Prestige 3) Mystic 250-850% Magic damage boost, 1 in 100 for 2.5-6.0x Damage and Rank based bonuses
150 (Prestige 3) Berserk 250-850% Melee damage boost, 1 in 100 for 2.5-6.0x Damage and Rank based bonuses
150 (Prestige 3) Apex Vision 250-850% Range damage boost, 1 in 100 for 2.5-6.0x Damage and Rank based bonuses

Weapon Battle Pass.png
The Weapon Battle Pass is a weapon modifier which gives your end game weapons a tier system. It can be purchased from the Web Store for $50. This tier system allows you to complete a series of tasks which add increasingly beneficial perks to your weapon. These perks are exclusive to your weapon and do not work when using other weapons. Use the pass in-game on any of the weapons below to get started.

NOTE: Using this pass will create an entirely "new" weapon, which means that enchantments are NOT carried over.
It is STRONGLY recommended you disenchant your items before, or better yet, that you wait to enchant your items until after you apply the Weapon Battle Pass.


You may apply the Weapon Battle Pass to the following weapons:

Usable Weapons
Scythe of viturScythe of vitur.png
Dragon Hunter LanceDragon Hunter Lance.png
Descimator9000*Descimator9000.png
Skull Descimator9000*Skull Descimator9000.png
Sanguinesti StaffSanguinesti staff.png
Sanguinesti Staff (i)Sanguinesti staff.png
Volatile Nightmare StaffVolatile Nightmare Staff.png
Eldritch Nightmare StaffEldritch Nightmare Staff.png
Harmonized Nightmare StaffHarmonized Nightmare Staff.png
Elemental Fury StaffElemental Fury Staff.png
Millennium RodMillennium Rod.png
Staff of AwakeningStaff of Awakening.png
Bow of AwakeningBow of Awakening.png
Masterwork SwordMasterwork Sword.png
Slayer Master HammerSlayer Master Hammer.png
Slayer Master Hammer (i)Slayer Master Hammer (i).png
Eye of Skadi Bow (e)Eye of Skadi Bow.png

You will receive a texture card allowing you to match the main-hand and off-hand descimators upon reaching tiers 5 and 10.

The system has 10 tiers with different perks. Each perk gets replaced by the new tier, not added. To see your active challenges and perks, right click your weapon and select customize.
Tier Requirements Perks
Tier 1 50,000 NPC kills with this weapon 2% Tribrid boost
Tier 2 100,000 NPC kills with this weapon 4% Tribrid boost
Tier 3 250,000 NPC kills with this weapon 6% Tribrid boost
Tier 4 500,000 npc kills with this weapon 8% Tribrid boost
Tier 5 750,000 npc kills with this weapon, 500 kills each of Diablo, OG Dragon, Voldemort, and Vendura, and 50 Enraged Hades kills 10% Tribrid boost, +5% Drop rate, Smokey Texture
Tier 6 1,000,000 npc kills with this weapon 12% Tribrid boost, +5% Drop Rate
Tier 7 1,250,000 npc kills with this weapon 14% Tribrid boost, +5% Drop Rate
Tier 8 1,500,000 npc kills with this weapon 16% Tribrid boost, +5% Drop Rate
Tier 9 2,000,000 npc kills with this weapon 18% Tribrid boost, +5% Drop Rate
Tier 10 2,500,000 npc kills with this weapon, 100 Enraged Hades Kills, 1000 Alchemical Hydra Kills, 250 ToB Completions, 1000 DC Arcade Completions, 1 Hell Arcade Completion 25% Tribrid boost, 10% Drop Rate, Galactic Texture
Tier 11 250 Vorkath Kills, 100 Lodsmok Kills, 25 QBD Kills, 50 Yugioh Raid (Any Difficulty) 25% Tribrid boost, 15% Drop Rate, Galactic Texture
Tier 12 250 Zulrah Kills, 100 Nightmare Kills, 50 QBD Kills, 75 Lachyrm Kills (Any Difficulty) 27.5% Tribrid boost, 15% Drop Rate, Galactic Texture
Tier 13 500 Nightmare Kills, 100 TOB Completions, 250 Alchemical Hydra Kills, 500 Skotizo Kills 30% Tribrid boost, 20% Drop Rate, Galactic Texture
Tier 14 100 TOB Completions, 100 Nightmare Kills, 100 Lodsmok Kills, 50 QBD Kills, 250 DC Arcade Completions 34% Tribrid boost, 20% Drop Rate, Galactic Texture
Tier 15 250 TOB Completions, 500 Nightmare Kills, 250 Lodsmok Kills, 100 QBD Kills 40% Tribrid boost, 20% Drop Rate, Galactic Texture

Weapon Battle Pass Skip.pngWeapon Battle Pass tiers may be skipped with the Weapon Battle Pass Skip, which can be obtained from the Web Store, or bought from other players. Please note that tiers 10 to 15 cannot be skipped!

Black Market Dealer Item Grinder Karma Offering Scavenger Shop
Sell / Use: / coins 10,000 points / exp
/ kismets
/ points
Buy / coins / points / kismets / points

Smokey Texture.gifGalaxy Texture.gif
A player showing off the smokey texture (left) and the galaxy texture (right).