>Iron Heph |
>Iron Heph |
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| ! scope="col" style="text-align:center;"|Extra Information | | ! scope="col" style="text-align:center;"|Extra Information |
| |- | | |- |
| [[File:Cox 1.png]] | | [[File:Cox 1.jpg]] |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|[[File:Cox Tekton.png]]Tekton | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|[[File:Cox Tekton.png]]Tekton |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|12,000,000 | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|12,000,000 |
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| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Attack will only start when the braziers are lit and his shield depletes. <br> Wood is chopped in the beginning of the room. <br> Tinderbox and Hatchet can be found near the trees. | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Attack will only start when the braziers are lit and his shield depletes. <br> Wood is chopped in the beginning of the room. <br> Tinderbox and Hatchet can be found near the trees. |
| |- | | |- |
| [[File:Cox 4.png]] | | [[File:Cox 4.jpg]] |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|[[File:Cox Lizardman Shaman.png]]Lizardman Shaman (x3) | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|[[File:Cox Lizardman Shaman.png]]Lizardman Shaman (x3) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|8,000,000 each (24M total) | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|8,000,000 each (24M total) |
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| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Weakness to Ranged attacks | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Weakness to Ranged attacks |
| |- | | |- |
| [[File:Cox 5.png]] | | [[File:Cox 5.jpg]] |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|[[File:Cox Vanguards.png]]Vanguards (x3) | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|[[File:Cox Vanguard.png]]Vanguards (x3) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|7,500,000 each (22.5M total) | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|7,500,000 each (22.5M total) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Need the 3 attack styles to complete this room. | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Need the 3 attack styles to complete this room. |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Damage dealt must be balanced -> When one or 2 have more HP lost than the others (+40%), they heal to their full health. <br> If a swirling mass circles around you, you've dealt too much damage to one kind. | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Damage dealt must be balanced -> When one or 2 have more HP lost than the others (+40%), they heal to their full health. <br> If a swirling mass circles around you, you've dealt too much damage to one kind. |
| |- | | |- |
| [[File:Cox 6.png]] | | [[File:Cox 6.jpg]] |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|[[File:Cox Vespula.png]]Vespula | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|[[File:Cox Vespula.png]]Vespula |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|10,000,000 | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|10,000,000 |
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| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|When 20% health remains, he needs to be finished with Melee. <br> Advance by killing the Abyssal portal in the back of the room. | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|When 20% health remains, he needs to be finished with Melee. <br> Advance by killing the Abyssal portal in the back of the room. |
| |- | | |- |
| [[File:Cox 10.png]] | | [[File:Cox 10.jpg]] |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|[[File:Cox Vasa Nistirio.png]]Vasa Nistirio | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|[[File:Cox Vasa Nistirio.png]]Vasa Nistirio |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|12,000,000 | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|12,000,000 |
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| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|N/A | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|N/A |
| |- | | |- |
| [[File:Cox 8.png]] | | [[File:Cox 8.jpg]] |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|[[File:Cox Small Mutadile.png]]Small Mutadile | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|[[File:Cox Small Mutadile.png]]Small Mutadile |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|8,000,000 each (24M total) | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|8,000,000 each (24M total) |
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| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Weakness is Magic and Ranged. <br> By chopping down the meat tree, he can no longer heal. | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Weakness is Magic and Ranged. <br> By chopping down the meat tree, he can no longer heal. |
| |- | | |- |
| [[File:Cox 12.png]] | | [[File:Cox 12.jpg]] |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|[[File:Cox The Great Olm.png]]The Great Olm | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|[[File:The Great Olm.png]]The Great Olm |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Phase 1 & 2: 12M Hp per hand <br> Phase 3 (Final): 12.5M Hp Per hand & 50M Hp on The Great Olm himself. | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Phase 1 & 2: 12M Hp per hand <br> Phase 3 (Final): 12.5M Hp Per hand & 50M Hp on The Great Olm himself. |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Full information can be found [https://www.youtube.com/watch?v=MrCmPcViSOo here] | | | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Full information can be found [https://www.youtube.com/watch?v=MrCmPcViSOo here] |