Constitution: Difference between revisions
		
		
		
		
		
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| >HexUseMe No edit summary | >DSRyan  No edit summary | ||
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| '''Constitution''' (also known as '''health''', and formerly as '''Hitpoints''' or '''HP''') is a skill that affects how many life points (LP) a player or monster has. Life points represent the amount of damage a player or monster can withstand before it dies. Death occurs when a player or monster's life points reach zero. | '''Constitution ;''' (also known as '''health''', and formerly as '''Hitpoints''' or '''HP''') is a skill that affects how many life points (LP) a player or monster has. Life points represent the amount of damage a player or monster can withstand before it dies. Death occurs when a player or monster's life points reach zero. | ||
| [[File:Hitpoints_cape.png|thumb|150px]] | [[File:Hitpoints_cape.png|thumb|150px]] | ||
| == Training == | == '''Training ;''' == | ||
| This skill is easily trained along side with the methods of other combat skills. | This skill is easily trained along side with the methods of other combat skills. | ||
Revision as of 11:17, 16 October 2015
Constitution ; (also known as health, and formerly as Hitpoints or HP) is a skill that affects how many life points (LP) a player or monster has. Life points represent the amount of damage a player or monster can withstand before it dies. Death occurs when a player or monster's life points reach zero.
Training ;
This skill is easily trained along side with the methods of other combat skills.
