Blightfiend: Difference between revisions
(Created page with "<div style="margin-left: 60px; margin-right: 60px;"> <!--Infobox information--> {{Infobox Monster |name = Blightfiend |image = 300px |level = 160 |attack style = Melee |always drops = Platinum Coin 75-150 |examine = It's a Blightfiend |hitpoints = 1.5T |slaylvl = 0 |aggressive = Yes |max hit = 80 |weakness = None |aspeed = 1.6 |hit cap = 200M }} <!--Brief summary of the monster (if more that 1 mode, requirements to access, etc.) DO NOT US...") |
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!style="background-color:navy;color:white; text-align:center"|Mechanics | |||
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The '''Blightfiend'''s main mechanic to be aware of is after 4 attacks, it will charge up an attack which will instantly kill any players who have not moved 4 or more tiles away from the tile which they were stood on when he began charging. There are two main ways you can know when to run; the first is to watch its animation when it lifts its arms you need to move as it is charging; the second is to count the auto attacks it does after the fourth attack run at least 4 tiles from where you were stood and attack again. | |||
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Latest revision as of 18:05, 23 September 2025
| Combat Level | 160 |
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| Hitpoints | 1.5T |
| Slayer Level | 0 |
| Aggressive | Yes |
| Attack Style | Melee |
| Attack Speed | |
| Max Hit | 80 |
| Weakness | None |
| Always Drops | Platinum Coin 75-150 |
| Examine | It's a Blightfiend |
| Hit Cap | 200M |
| Blightfiend |
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The Blightfiend is a Server-wide Event Boss that can be hosted by Community Admins or higher. The fight won't begin until the host opens the gates. |
| How to Get There |
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You can teleport to the Blightfiend boss by typing ::Blightfiend or ::BF in game. |
| Mechanics |
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The Blightfiends main mechanic to be aware of is after 4 attacks, it will charge up an attack which will instantly kill any players who have not moved 4 or more tiles away from the tile which they were stood on when he began charging. There are two main ways you can know when to run; the first is to watch its animation when it lifts its arms you need to move as it is charging; the second is to count the auto attacks it does after the fourth attack run at least 4 tiles from where you were stood and attack again. |
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